Monday, November 19, 2012
Tuesday, November 13, 2012
Game Genre Review -- BIT.TRIP. RUNNER
Download and play the demo for a game of your choosing.
Then answer the following questions:
A.) Did the game fit within the confines of a
single genre, or show characteristics of multiple genres?
BIT.TRIP.
RUNNER did show characteristics of multiple genres. As I read the description for the game it is
described as:
“the
fastest, most exhilarating music/rhythm-platformer . . .” so honestly I just heard platformer when I
was reading the description.
While I
was playing I began to experience the other genre of music/rhythm. How could this have two genres. Why am I sucked into this little game and it
seems to be getting the best of me?
My
character is running and jumping quickly across the moon kicking down crystals
and jumping over moon slugs through Robotic Mines in a city to find friends and
beat the boss together. It is a great
game I will expect to play more after this course has completed.
B.) How did the game demonstrate the particular characteristics of the genre or genres it reflected?
The game began to show the characteristics of the
multiple genres during the gameplay. I can
say immediately that is was a platformer as my quick little character raced to
the right quickly as I tried to keep up with the obstacles. As I began to hear
patterns in the music and rhythms that I was creating by jumping over and on
top of the game’s environment I understood that the game is using the rhythm
and music to play with my responses. I
saw that I was creating a pattern of music and that I needed to be very careful
not to repeat the patterns or when the new obstacles came into the path of my
character I may make mistakes by not using my sight but using my sounds from
previous paths. So to win my levels I
had to be careful to see the obstacles for my responses of jumping not try to
continue the rhythms form the past jumps.
Pretty cool! Both the music rhythm
genre while playing a platformed.
Check out the gameplay of BitTrip Runner. Also can you hear the band,
Anamanaguchi in the music, Just saying.
bit trip runner, gameplay
Check out the gameplay of BitTrip Runner. Also can you hear the band,
Anamanaguchi in the music, Just saying.
bit trip runner, gameplay
Monday, November 12, 2012
Links from my teacher -
Info from my teacher Paul about my assignment.
512X512 is an acceptable size, but I have found that 1024X1024 will go into UDK without an issue. So, please try that format/size.
Oh, please make sure your textures are RGB. I know that sound like a given, but UDK will not accept textures that are not RGB and 8 bit.
FBX references for Max and Maya to UDK
http://www.youtube.com/watch?v=o1tmHo1nRrg
http://www.youtube.com/watch?v=Uj6Jybyws0U
http://www.youtube.com/watch?v=M5eiNyac8XE&feature=relmfu
http://www.youtube.com/watch?v=bZ2LQ46ksy8
http://www.youtube.com/watch?v=qq7uxH7Sqyk&feature=relmfu
http://cg.tutsplus.com/tutorials/autodesk-maya/maya-to-udk-importing-static-meshes-using-actorx-fbx/
Paul
512X512 is an acceptable size, but I have found that 1024X1024 will go into UDK without an issue. So, please try that format/size.
Oh, please make sure your textures are RGB. I know that sound like a given, but UDK will not accept textures that are not RGB and 8 bit.
FBX references for Max and Maya to UDK
http://www.youtube.com/watch?v=o1tmHo1nRrg
http://www.youtube.com/watch?v=Uj6Jybyws0U
http://www.youtube.com/watch?v=M5eiNyac8XE&feature=relmfu
http://www.youtube.com/watch?v=bZ2LQ46ksy8
http://www.youtube.com/watch?v=qq7uxH7Sqyk&feature=relmfu
http://cg.tutsplus.com/tutorials/autodesk-maya/maya-to-udk-importing-static-meshes-using-actorx-fbx/
Paul
Saturday, November 10, 2012
Concept Art 2
OK so I am still working with Sketchbook pro on the ipad. I feel like I may have improved only slightly.
Here is my project. for today. I am going to continue using it for my work and develop some skills. I believe it could help me bridge into more concept work. I can get better.
Here is my project. for today. I am going to continue using it for my work and develop some skills. I believe it could help me bridge into more concept work. I can get better.
Tuesday, November 6, 2012
Concept Art from the ipad
Attached is my first piece of art from the sketchbook app fromt he ipad. It is rough but Id like to create more soon as I am more confidant in what the tools are capable.
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